[oldg model]Browing M1919


strider_d_3000
11-22-2003, 06:17 PM
By : P_Witty and Ls3
betta back your thang up ///didnt get to test the browning yet :/
savetarget (http://www.geocities.com/strider_d_3000/BrowingM1919.zip)

strider_d_3000
11-22-2003, 06:22 PM
sry for ghetto pics....... they cant accept high quallity pic and i dont want to put it in geo or angel fire lol HOST are always WELCOME!!!!!1

Forral
11-22-2003, 06:56 PM
Mirror (http://robin.shatteredvision.co.uk/30cal.zip)

Looks good, I'll test it in a sec :)

PedroTheLion
11-22-2003, 08:39 PM
sweet, this was one of my favorite 3.1 models. thanks for converting!

Mortar
11-22-2003, 10:27 PM
Damn ! that's a kickass :-)
GJ, im using it man !

Rotkopf
11-23-2003, 02:13 AM
lol ghetto pics :D

Thanks for converting it.

ripa
11-23-2003, 09:10 AM
You should have used $cliptotextures when compiling. Now the textures are cropped and are not powers of two dimensional, which results in blurring.

Mortar
11-23-2003, 03:08 PM
Strider, Grain released a MG pack a while ago with the bullets close to each other, i've tried editing it myself but im still a noob and i did pretty bad.

Can you please edit it somehow ? also, one small thing, i would Love it if the sleeve model will fit a high res. texture.
thanks in advance :-)

strider_d_3000
11-23-2003, 03:39 PM
i had to del some shi7 and stuff but got it down heres a pic need to do the texture thing with the bullet but this is what it will look like the bullet shi7

Mortar
11-23-2003, 03:41 PM
Just what i was talking about, thanks.

strider_d_3000
11-23-2003, 03:47 PM
here mortor i didnt have time to test it and shi7 the high rez texture u can prob do yourself i forgot to add the line $cliptotextures so there might be some texture errors
savetarget host always welcome (http://www.geocities.com/strider_d_3000/BrowingM1919.zip ) damn sry spelled your name wrong lol

Mortar
11-23-2003, 03:54 PM
Hehe np :-D
About the texture size, well i tried some milkshape editing and it gets me nowhere, im not really sure what to do.

Anyway i've changed my texture size a little so it will fit and although it lost some quality of course it still looks damn good, so if you would like to edit it again some time again when you will have free time to work on it i will be happy, but it's really not very important now, it will be better if i will just learn how to do it and what to do once and forall.

R3aveR
11-23-2003, 04:50 PM
GJ anychance of getting a hand fed one?

strider_d_3000
11-23-2003, 05:44 PM
m not a big fan of handfed mgs but o well midas well release a pack rofl

Billie|Joe
11-23-2003, 05:45 PM
animators ahoy

R3aveR
11-23-2003, 05:57 PM
cool , link?

strider_d_3000
11-23-2003, 06:09 PM
damn its delayed the model that i base the handfed bones from isnt really handfed after the first shot its not hand fed anymore...

strider_d_3000
11-23-2003, 06:21 PM
woa woa woa hold the fack up do handfed works with 1.1?? i cant seem to get regular hand fed models to work regular ones like bittes and bots handfed model....

Grain
11-24-2003, 10:38 PM
Originally posted by strider_d_3000
woa woa woa hold the fack up do handfed works with 1.1?? i cant seem to get regular hand fed models to work regular ones like bittes and bots handfed model.... This thread (http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=23129)

Grain
11-24-2003, 10:46 PM
Originally posted by Mortar
Hehe np :-D
About the texture size, well i tried some milkshape editing and it gets me nowhere, im not really sure what to do.

Anyway i've changed my texture size a little so it will fit and although it lost some quality of course it still looks damn good, so if you would like to edit it again some time again when you will have free time to work on it i will be happy, but it's really not very important now, it will be better if i will just learn how to do it and what to do once and forall. Just decompile with modeledit replace the textures with the size you want, add $cliptotextures to the QC and recompile.

strider_d_3000
11-24-2003, 10:53 PM
Originally posted by Grain
This thread (http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=23129) so the answer is no not yet?

Slacker
11-25-2003, 06:28 PM
Good work Strider...

This is my new US MG! :)

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