[SREL] 16 Custom Red Crosshair Pack


11-16-2003, 06:39 AM
Extract CustomXHair.spr to your Steam/dod/sprites folder (create the sprites folder if it doesn't exist..)

http://www.uksf-clan.com/Phantom/files/redset.gif

Download (http://www.uksf-clan.com/Phantom/files/redset.zip)

- Phantom

Buzzbee
11-16-2003, 10:23 AM
nice i like #5

AFG
11-16-2003, 11:30 AM
question: how do we use them ingame?:confused:

SamLing
11-16-2003, 03:03 PM
Very nice crosshairs; I especially enjoyed playing with the 3.1 crosshair again.

Only one problem with the 3.1 crosshair in particular - it seems to be a bit off-center. In 3.1, the location of the shot was judged by the top of the center line (that is, the space between the two longer side lines and the shorter middle line). Now it seems as though the shot goes right in the center of the middle line, which is kind of difficult to play with, as the center line blocks the target. I know little about sprites, but I'd say just a small adjustment could fix that.

Otherwise, great crosshairs.

Stellar
11-16-2003, 04:04 PM
How do you get these crosshairs to work?

Shade-of-Grey
11-16-2003, 07:51 PM
nice work man i like how you included the 2nd one that came in 1.1...i think i'll probably use this pack :)

Billie|Joe
11-16-2003, 08:08 PM
type "cl_xhair 1" (or 2 or 3 or 4 or 5 or 6 or 7 or...you get the point)

11-16-2003, 09:47 PM
Hey, could you please edit one of the crosshair slots so its blank? (so I can switch between no x-hair and x-hair) :D

Eagle
11-16-2003, 10:45 PM
think u can get these dunamic...

especcially #5 ... dynamic back to its old 3.1 glory?

Thanks man

-Eagle

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