Multi colour dot crosshair


MaRzY
11-15-2003, 05:04 PM
If your like me and use a dot as a crosshair, then this could well be for you.

Just download and add the CustomXHair.spr to your Steam\SteamApps\your email address\day of defeat\dod\sprites folder.

Then just use the cl_xhair_style command followed by any number from 1 to 16 to change the colour.

Pic (http://homepage.ntlworld.com/scitzo/16coldot.gif)

Download (http://homepage.ntlworld.com/scitzo/dodcross_multi.zip)

It's alot better now, because you can change the colour of your crosshair to suit the map your playing.

Enjoy...:)

MaRzY

NOTE:

I run dod at 1280x960, so i don't know how big the dot will look in lower res screens.

11-15-2003, 05:51 PM
/me likes
yey for marzy!

Warlord-Sco-
11-15-2003, 06:30 PM
Shammmmone marzy!!


I love dot xhairs, and with 16 colours to choose from, im gonna die a lot more, and i blame you up-front!

Thx;)

alerx
11-15-2003, 10:15 PM
could u tell us how u made that sprite or direct us to a tutorial on how to make 1.1 custom sprite packs?

11-16-2003, 06:40 AM
yeah would be nice! so i could made my 3.1 red crosshair cuz no one made it

11-16-2003, 10:12 AM
Originally posted by alerx
could u tell us how u made that sprite or direct us to a tutorial on how to make 1.1 custom sprite packs?

1. make a 256 * 256 pixels image.
2. "unsquare" it 16 * 16 cells (unsquare means "divide into square) (or save the gif he posted)
3. reduce numbers of color to 8 bit
4. make last palette color your trasparent color
5. save 8 bit bmp
6. edit cross.qc to fit the name of your BMP
7. launch from dos: "sprgen.exe cross.qc"
8. name the output "CustomXHair.spr"
9. move your spr to DOD/SPRITES/
10. use this script to change style in game:

script to change cross is this:
************************************************** **
alias mirino "style0"
alias style0 "cl_xhair_style 0; alias mirino style1"
alias style1 "cl_xhair_style 1; alias mirino style2"
alias style2 "cl_xhair_style 2; alias mirino style3"
alias style3 "cl_xhair_style 3; alias mirino style4"
alias style4 "cl_xhair_style 4; alias mirino style5"
alias style5 "cl_xhair_style 5; alias mirino style6"
alias style6 "cl_xhair_style 6; alias mirino style7"
alias style7 "cl_xhair_style 7; alias mirino style8"
alias style8 "cl_xhair_style 8; alias mirino style9"
alias style9 "cl_xhair_style 9; alias mirino style10"
alias style10 "cl_xhair_style 10; alias mirino style11"
alias style11 "cl_xhair_style 11; alias mirino style12"
alias style12 "cl_xhair_style 12; alias mirino style13"
alias style13 "cl_xhair_style 13; alias mirino style14"
alias style14 "cl_xhair_style 14; alias mirino style15"
alias style15 "cl_xhair_style 15; alias mirino style16"
alias style16 "cl_xhair_style 16; alias mirino style0"

bind p mirino
************************************************** **

bye
11-21-2003, 02:52 PM
http://www.bullseyecrosshairs.com/sprwiz.zip

Sprite Wizard is another handy sprite creator with a simple GUI. It saves the trouble of having to compile sprites using a .QC file via a commandline. All you have to do is select the BMP to compile and choose the blending options. Sprite Wizard does the rest.

P.S. Thanks for the short tut, sir! Your xhairs are quite sexy, too.

MaRzY
11-21-2003, 04:28 PM
Yeah sprite wizzard is my first choice of program for making sprites.

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This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.