How do i compile player models ?


Mortar
11-07-2003, 11:12 AM
I have a problem, here and also in my other computer.

I take a normal player model, working one. Decompile it and then compile it again (even without any changes) and the task crashs in the middle and the process ends and it won't compile.

I tried also by Jed's com/decom tools and also by milkshape de/compiler and it just won't work.

What should i do?

Note: just player models.

Thanks in advance.

Genie
11-07-2003, 01:17 PM
You need the player model compiler. You can get it here (http://www.dayofdefeatmod.com/john/studiomdl.exe)

To use it just put all the decompiled files into a folder then drag the QC file onto the .exe. It should run automatically.

Mortar
11-07-2003, 02:36 PM
That's very wierd, cause Jed's HLMV have a link to that program and i do have it and i do lots of compile/decom and i never had that problem, just with the models now.

anyway, i opened the studiomdl from command promat (dos window) and it worked fine :-)
thank you very much genie, -1 wish in your book mr.
:)

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