Converting models


[H2H]MetalHeart
08-13-2003, 08:04 AM
[H2H]Snake...
Guys i need some help: What should i do to convert model from one great mod into another....(rhymes)? in milkshape 3D

ripa
08-13-2003, 09:12 AM
Decompile, rename and rearrange animations so that they fit in the place of one of DoD's weapons, then recompile.

Or, decompile, decompile the dod model you are replacing, then import the dod model with the skeleton, then import the custom model, then put it in the dod model's place, delete the dod model, assign vertices, export, recompile.

[H2H]MetalHeart
08-13-2003, 12:23 PM
[H2H]Snake...
how to recompile? i have smd files ready but i duuno how to recompile them to mdl.

Crunchy
08-14-2003, 09:46 AM
menu->tools->half life->compile QC

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.