smd->mdl mapping problem


ygor
08-09-2003, 02:46 PM
i cant figure what is wrong... plz someone help me
1st pic in MS3d
2nd pic in HLMV

also, how do i make a correct idle.smd? this was the only obscure part to me...

ygor
08-09-2003, 02:48 PM
in hlmv

Trp. Jed
08-09-2003, 03:05 PM
I've had this problem before on models where it looks find in Milkshape then borks in HLMV.

I find it tends to happen when you have a UV map that goes around and object that completes a 360 rotation but also comes together at the top. I've had heads do this and I had to make the top of the head a differnt part of the map.

Try applying the mapping from a different viewpoint, say top down.

- Jed

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