Problem at start of Map....


08-08-2003, 05:18 PM
Ok I'm having a weird problem,
Map compiles fine without any errors, leaks, etc. As of today when I go to run it, or test it, it locks up at the team (Axis, Ally, or Random) screen???? Have no idea why??? Total map size is only 5.2mb and I'm not even close to being over the texture limit.
Any suggestions or has anyone else ever had this happen to them b4??:confused:

redfalcon
08-08-2003, 06:47 PM
a bunch of different obscure reasons why this could be occuring.

one of the following may be true for you and could possibly be causing the problem.


you have a texture over 256x256 in size
you have over 350 point entities
you didn't run a full vis
(many other things i can't think of)

those usually crash at the console though.

i'm willing to bet though, your problem is that

you have weather fx on in the info_dod_detect (snow or rain)

this is a really obscure error several of us have encountered. yes technically it should work just fine but on some machines it just seems that it doesn't.

if that isn't it, i might have a few more ideas. go ahead and post your log file so we can all look it over.



]

08-09-2003, 12:58 AM
ty for the reply

I found out what the problem was!!! The wind velocity in the info_dod_detect entity was way out of whack for the rain. Instead of being a two digit number, ie. 2.0 or 1.5, it was 1.5.3 or something similar.

It's all good to go now!!!

Thanks again.

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