W_bar Model with Bipod


05-02-2003, 04:47 PM
One of the first things I noticed when I was playing 1.0 was that the w_bar.mdl didn't have a bipod. So I took the p_bar that had a bipod out and made it into a w_ model.

Here's the pic, DL in next post.

05-02-2003, 04:48 PM
Here's the DL

Cannon_Fodder
05-02-2003, 04:52 PM
Refresh my memory, w_ models are the ones... dropped?

Good job by the way and thanks.

Devin Kryss
05-02-2003, 04:54 PM
Its a very simple naming system.

V_*** = View model (you see it first person
P_*** = Player model (you see people carrying these)
W_*** = World model (you see these on the ground)

Bishop
05-02-2003, 05:52 PM
10/10 GREAT JOB :D

A lot more visible

Wolfsglen
05-02-2003, 06:00 PM
w00tage, thats perfect, thanks you :D

Dances w Wolves
05-02-2003, 06:03 PM
gj!

Strafe
05-03-2003, 01:18 AM
Originally posted by Dances w Wolves
gj!

05-03-2003, 03:05 AM
Thank you brother.

HeadHunter
05-03-2003, 04:16 AM
Looks nice. Ernst and I got to see it quite a few times on the Kette tonight as we killed a lot of BAR-carriers on Merderet :)

booty
05-12-2003, 02:03 PM
I still can't see the bipod in undeployed w_ view :(

Dirty Sanchez
05-12-2003, 02:10 PM
Teh 5w337!

05-12-2003, 02:13 PM
I'll do w_bar with bipod with Devin's higher poly one soon, but I don't think I'll be able to get on my computer for a little while.

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