RELEASE: dod_edge


Quakah
07-06-2003, 07:12 AM
Hi there, this is my 4th map I come to release. It's been trough a lot of beta's to find bugs and improve gameplay. The gameplay was the best with brittish troops so I made it british(even though I like the americans more but yeah). Gameplay was considered verry good to almost perfect during betatests so I decided to just fix the bugs and let everything else the way it is. It's winter night setting and I hope you like it ;) I'm sorry but I don't have an overview :(

well, here are the screenshots

http://users.pandora.be/caz/edge/

and here is the download

http://users.pandora.be/caz/edge.zip

mirrors:
http://users.skynet.be/Cypher/dod/edge.zip

Credits go to:

textures: DoD team, raate.wad
models: flomatic, lovemeister and dod team

Special thanks to Cypher and the #-=|NM|=- crew for testing my map on their
clan server.
Special thanks to all the betatesters(sorry guys, forgot your names, were to
many ;) thanks a lot!!).

HAVE FUN!!!!!!

Bishop
07-06-2003, 07:27 AM
Looks good.

PS. Have my children

07-06-2003, 09:03 AM
Yeah it looks great, i'm dl it right now!!! But on the screenies it seems quite empty you should mayB put more cover in it...
BTW GJ!!! I like the atmosphere

07-06-2003, 09:21 AM
Looks good m8 :)

haircut
07-06-2003, 09:26 AM
Originally posted by SeRuM
I like the atmosphere

Same here ... looks good :D

Mexikilla
07-06-2003, 09:44 AM
Good job Quakah I like this sky a lot better than the original one you were using. GJ!

kleinluka
07-06-2003, 09:48 AM
let me just add to the texture credits:
mikezilla, xerent, kami, masako, kleinluka.

German Killa
07-06-2003, 10:33 AM
i add a mirror at www.dodmaps.de
Mirror: DodMaps.de CUSTOM MAPS (http://dodmaps.ngz-network.de/index.php?site=custommaps.php) @ NEW MAPS

also map is running on our server

IR
07-06-2003, 10:51 AM
its a prety good map

some things:

- alot of scaling errors mainly doors windows ceilings
-alot of sloppy brushwork
-alot of vis errors
-a bunch of wrongly placed models

my sugestion:

be more critical over your work you have a nice map going on
the sloppyness takes away alot of the maps goodpoints

CptMuppet
07-06-2003, 10:59 AM
Some of the textures are mis-aligned.

But yeah, it has a good atmosphere, similar to festungs (its sort of like the bottom of the mountain area from where eagles dare).

A little bit more work and you should have a much nicer looking map :)

Just collect all the criticism you receive, and build upon it.

Quakah
07-06-2003, 12:28 PM
Originally posted by kleinluka
let me just add to the texture credits:
mikezilla, xerent, kami, masako, kleinluka.

yeah, I'm sorry if I didn't add these but I said dod team because I don't know who built wich map and wich textures it were. thanks for the textures anyway, my apologies once again. And thanks for the mirror, the server running the map and thanks for the critism, I appreciate it. Thanks a lot!!

07-06-2003, 01:50 PM
Looking good!

-=GENO=-
07-06-2003, 01:57 PM
Looks fun. Hopefully some good servers put it in the rotation

redfalcon
07-06-2003, 05:15 PM
quite a few "problems" that i found.

null textures on visible sides of sidewalk
car model way off the ground.
hedgehogs too big.
poster too big.
backwards poster.
found a door that opens where the hinges should be (texture)

pretty nice though. the particle snow really completes it.

Quakah
07-07-2003, 02:11 AM
Yeah, I know, These things are already fixed for the next version but it can take a while. The hedgehoc model is the same model like the one in jagd and charlie and I'll fix the textures as well. The car model is already fixed as well ;) Oh, and I still need an overview, is there anyone who can make one? Coz I'm really desperate to one :)

German Killa
07-07-2003, 08:41 AM
maybe some ppl have interest to join our little Custom map party :D

dod_normandy, dod_edge, dod_frad3

we start at 8 pm german time. it is in 3 hours and 15 min. hope 2 see u there

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.